Posts Tagged ‘attiny13’
Valentine’s Day POV display using ATtiny13 and Arduino IDE
ATtiny13 12-LED blinker with motion detection and scripted blinks
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I can hear you screaming:”Not another LED blinker!” and yet here it is, packaged into yet another transparent Ferrero Rocher chocolate box, just like the first one. Why another ATtiny13 LED project? I needed to change the software to add a new feature and I had another box stashed away after Christmas – that alone should have been a reason enough 🙂 Additionally, I have to admit right here that there will likely be one more post that includes an ATtiny13, LEDs and chocolates before I let it go (soon, I promise) and move onto more serious things, such as the DVD-CNC project that’s been languishing on and off my workbench for more than a year now.
That said, if you are still interested in programming ATtiny13 with the Arduino IDE to blink 12 Charlieplexed LEDs, respond to motion (shaking) and have the LED on/off sequence scripted in an orderly fashion rather than random or simply 1 through 12, then read on! Read the rest of this entry »
Arduino shrunk – how to use ATtiny13 with Arduino IDE
But you wouldn’t be using all of its great capabilities if you had to switch back to a text editor every time you needed to program a smaller Atmel chip, such as ATtiny13 for example. The engines behind the Arduino IDE – AVR-GCC compiler for C and C++ and avrdude – an in-system programming software for Atmel’s AVR series of micros – are already there and capable of coding for and programming the smaller chips, we just need to add a little bit of configuration magic to the Arduino IDE to be able to switch hardware freely without leaving your favorite Integrated Development Environment. Here is how: Read the rest of this entry »